Grymkin are not attracted to just wicked souls, but sometimes wicked places as well. Homes and residences that have seen unspeakable acts of cruelty or violence can attract gremlins like moths to a flame. As more gremlins arrive to the growing celebration of debauchery, the residual malevolence of the acts performed within the house begins to solidify, coagulating within the walls.
Should the gremlin gala remain unchecked for too long, the house will finally spring to “life”, animated and sentient. A slaughterhouse uproots itself from its foundations, carried across the terrain by an ever flowing tide of grave dirt and corpses. Hungry and malicious, the slaughterhouse seeks out individuals who perform the same acts that took place within its walls, dragging these deserving souls into its hungry maw to meet their grisly demise.